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Lingering Summer Day (2025)

Lingering Summer Day is a 5-minute 3D animated short doc, a story of trying to say goodbye properly.​ A former student. A professor who passed during the pandemic. One last ordinary afternoon, reconstructed from memory. I wanted to hold onto time, so that I could always find him again inside this film.

Made with 3D animation and mixed media. Some frames are unfinished on purpose. Memory never is. Solo production, 8 months, pre-production through final delivery.

Someone cried and told me it extended his life a little longer. That's the one review that made me freeze.

Based on my personal experiences.

Length: 5 min 23 s

CreatorZixin Yang

Responsibilities: Character Design, Modeling, XGen Grooming, Texturing, Lookdev, Lighting, Rigging, Animation, VFX, Compositing

Software: Maya, Arnold, ZBrush, Substance Painter, Nuke, Photoshop, Premiere

Awards:

Selected — London Vision Film Festival
Selected — Alpine International Film Festival

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.. FULL FILM ..

.. STILLS ..

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.. CONCEPT ARTS ..

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.. STOP MOTION ..

Gary taught me traditional 2D animation. When it came time to make something for him, I wanted to use my hands.

The problem: in paper stop motion, moving background and character together frame by frame is nearly impossible to control. So I shot Gary's paper figure separately on green screen, then keyed and composited the layers in Nuke with Keylight node, giving each element its own life.

The result is a sequence that lives inside a 3D world, but carries a different texture. The texture of something made by hand, for someone who taught me what hands can do.

.. COMPOSTING ..

.. STOP MOTION FINAL ..

.. CHARACTER TURNTABLE ..

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